Showing posts with label Vlad2. Show all posts
Showing posts with label Vlad2. Show all posts

Wednesday, December 24, 2014

Brawltimore 2015: 35 Point List Pair

Continuing from the last list discussion <link>, this time I'll be going over 35 point lists for the events during next years tournament circuit. Without further ado, lets get into it!

Thursday, June 12, 2014

Vlad2 - End of Season Review

Similar to Harkevich, I'm not done with Vlad2. I really enjoy using him, and there are many more things I want to try with his lists (more on this in a bit.) However, the winds of Malifaux are blowing, so I'll probably be playing that a bit more here in the future. That's going to cut down on the WM time I get in and as a result Vlad2 may end up taking a break for a bit (I'm hoping to focus a bit more on Retribution, but that's also contingent on painting.)

So, also similar to Harkevich, I wanted to take a look back at my series of Vlad2 games and compile my thoughts. This post should serve as a good summary of my thoughts on Vlad2 up to this point, as well as hopefully giving some jumping off points when I get back to him (and/or give others ideas of things to try when they put him on the table.)

Review begins after the break.

Friday, May 30, 2014

Vlad2 vs. Mohsar - Salt Mines

The Vlad2 game series continues, and apparently he's been doing a lot of skirmishing into Circle territory. This time he faces off against Mohsar, the Desertwalker on a table with many more trees than the previous game and markedly less desert. Someone in the Circle is trolling him and Cassius.

Salt fueled slugfest after the break.

Thursday, May 29, 2014

Vlad2 vs. Cassius - Three Trees in The Desert

This past Monday was the grand opening of a new local game store: Bel Air Games. My friend and I headed over to check it out, and maybe get a game in if they had a table open.

Quick review of the store: its excellent. Lots of space, open area, and light; three things that most game stores severely lack. The staff (or all of the staff I met at least) were very friendly, and they seemed knowledgeable about the products in the store. The store has plenty of space for hobbying and gaming of all sorts (with tables for miniature wargaming, painting, and card games, as well as a room for P&P gaming.) It's definitely got a great base to work off of, and I'm looking forward to going there more in the future, especially for Warmachine events (which are rather lean in the half of the state I live in.)

Since we got there early, my friend and I were able to secure a table and get a game in. Report, picture (yes, singular,) and thoughts after the break.

Monday, April 7, 2014

Games Round Up - Vlad2, Harkevich, and Sturgis Thoughts

This past week two fun things happened: I was able to play 100% more games of Warmachine than usual (i.e. two,) and both of those were against the new Cygnar warcaster from the Warmachine: Tactics Kickstarter: Dalin Sturgis.

I got the chance to try out two different lists for those games, and I have a few things I wanted to note/share for each game, along with a general overview of Sturgis based on my extremely limited experience playing against him. I'll be foregoing full or even abbreviated battle reports, but I will be sharing the lists used for each game and roughly how each game went. Details after the break.

Thursday, April 3, 2014

Vlad2 - Thoughts and Theory

I've been taking a bit of a break from Harkevich and, as may be evident from my recent Vlad nattering, I've cycled back around to playing everyone's favorite dark prince. More specifically: I've been working on lists for Vladimir Tzepesci, The Dark Champion (Epic Vlad, aka Vlad2.)

It's been an interesting readjustment. Vlad2 has always been one of my favorite warcasters, though I didn't use him often in Mk. 1 due how beastly he was back then. His approach to army construction and how you need to use your list components is interesting in the context of Khador, and although he's taken some hits due to the meta (not unlike a lot of Khador 'casters) he's still got some fantastic tools if you can build to take advantage of them.

(Note: I've realized that my posts get pretty damn long. In an effort to keep the blog from being just wall after wall of text I'm going to start breaking up my ramblings with page jumps with the majority of thoughts after the break. Starting.....now!)