Malifaux has been through a number of beta waves as part of it's M2E edition revision. Wave 1 and Wave 2 combined to give us rules for almost all of the rules in the game, along with several awesome new models (including some new Masters!) At the conclusion of Wave 2, only one set of models remained: the Avatars.
Avatars were a concept that was introduced towards the end of the first edition of Malifaux. Mechanically, they were a way to give more depth to your Masters by giving them a second form they could assume during the game if they fulfilled certain requirements. Practically, the Avatars were a form of in-edition balancing. It was a mechanic that allowed Wyrd to give a power boost to less powerful Masters, and give powerful Masters either a "fun" alternative, or another way to play. Like a lot of things in the first edition of Malifaux, it was a very mixed bag of rules.
The third, and final, wave of the M2E beta cycled focused on the Avatars and a few new upgrades for each faction. However, this beta wave ended up being put on pause; many players were feeling burnt out on playtesting after two beta cycles, and the Avatars presented a number of significant challenges that were going to take a lot of time and effort to get right. The devs (in my opinion wisely) opted to put the Avatars on pause, finish playtesting the upgrades, and then take another crack at the Avatars early in 2015.
Well, here we are in early 2015, and the Book 3 Beta is officially live! Here's the link to the beta forums, where you can find the rules, leave feedback, and read up on what others think about the models:
http://wyrd-games.net/community/forum/269-m2e-wave-3-beta/
This beta wave has a very big surprise though, that I wasn't expecting. Join me after the break for a discussion of that surprise and my initial impressions of the new models for each of the factions I play.