Lets take a look at the (reported) rules for these holdouts and see how each faction fared overall in the latest Hordes expansion. Allegedly.
A quick note about spoilers you may read here (in this post or otherwise): I don't have any inside line on model info. I'm just collecting what others report. As such, everything needs to be taken with a grain of salt. Even in the case of a book release (which usually has spoilers coming straight from someone staring at the entries) things get mis-reported and left out. Don't take anything as "final" until you see it in a book, No Quarter, or War Room yourself.
That said, I try to avoid the early rush of conjecture. If I post something up, it will (hopefully) be after it's been reported by more than one source. So while the spoilers you read here (or elsewhere) may not be 100% accurate, there's a good chance they're 80-90% accurate. Which is enough to start to get excited/sad/bitter/jealous about it and start theorymachineing, and isn't that what we're all really after?
Since this is an anthology release (i.e. the yearly book of new models) I'll be cataloging everything for each faction, including models that are already well known. If it's in the "previously known" section that means the model was spoiled/released awhile ago and you can find the rules in War Room (if not in other locations such as No Quarter.) This should give a better view of what the sum of each faction's releases looked like as a whole.
Also, since the spoilers are still rolling in/being clarified I'll probably update this post as I find new info. So if something changes that's why.
With all that out of the way, lets get down to it!
Final Edit: Hordes: Exigence has been released, so you can now find the actual rules for these models in the book, or in War Room. I'm leaving this here for posterity, but anyone who wants hard and fast rules can now go find them, so I'd recommend doing that instead of reading now-outdated conjecture. It is interesting to note how close a lot of these spoilers turned out to be.
Warbeast Pack Rules: (taken directly from here)
- they are a unit, but each model is a warbeast and not a warrior model- they have unit leaders- must get run/charge order or be compelled to run/charge- fury = number of models in play- increasing or decreasing fury effects never affect them- models forced independently, fury points generated on the leader- only forced while in formation while unit leader is in control area, other beasts do NOT need to be in control area- never have more fury than number of beasts- can't make power attacks- if unit commander frenzies they all frenzy, can't choose another model in pack as frenzy target- only leader has animus- can xfer damage to models in control as normal except if pack leaders fury stat is full
Trollbloods:
Previously Known Models:
Borka, Vengeance of the Rimeshaws
Dozer & Smigg
Horgle Ironstrike
New Model Rules:
Trollkin Highwaymen:
(Trollblood Trollkin Unit)
SPD: 6
STR: 6
MAT: 5
RAT: 5
DEF: 12
ARM: 14
CMD: 8
Weapons:
Heavy Pistols [x2] (Ranged) - RNG: 8, ROF: 1, POW 12
Special Rules:
Swift Hunter
Combined Range Attack
Camouflage
Gunfighter
PC: 5/8
Fire Eaters:
(Trollblood Trollkin Unit)
SPD: 6
STR: 7 (5 on the pyg)
MAT: 6
RAT: 6
DEF: 13
ARM: 13
CMD: 8
Note: This unit is apparently a mix of two Trollbloods and one Pyg. Different stats between the two types.
Weapons:
Fire Spray (Ranged): RNG: SP6, POW: 12, Type: Fire, On Hit: Continuous Fire
Fire Punch (Melee): P+S: ?, Critical Continuous Fire
Special Rules:
Immunity: Cold
Advanced Deployment
Assault (Order)
Fire Don't Burn (not real name): While this model suffers the Fire Continuous Effect, it gains +5 ARM against Fire damage, Steady, Immunity to Stationary, and Boosted Attack and Damage rolls.
PC: 4
FA: 2
Braylen:
(Trollblood Trollkin Character Solo)
SPD:
STR:
MAT:
RAT: 6
DEF:
ARM:
CMD: 9 (maybe 10?)
Weapons:
Pistols [x2] (Ranged): RNG: 8, POW: 12, Luck
Special Rules:
Luck (re-roll one attack?)
Prowl
Camouflage
Swift Hunter
Opportunist - Gain boosted attack and damage rolls if full in a model's back arc (?)
Run & Gun (?) - If this model destroys an enemy model with a ranged attack, it can make a full advance at the end of it's activation.
Leadership[Highwaymen] - Highwaymen in this model's CMD gain Opportunist
Circle Orboros
Previously Known Models:
Bradigus Thorle the Runecarver
Argus Moonhound
Rotterhorn Griffon
Una the Falconer
New Model Rules:
Brennos:
(Circle Character Heavy Warbeast)
SPD:
STR:
MAT: 5
RAT: 5
DEF: 11
ARM: 17
CMD:
Fury:
Threshold:
Damage Boxes:
Animus:
When a warbeast in his command is forced to use an animus the cost is reduced by 1.
Weapons:
Ranged Attack (Ranged): RNG: 12, POW: 11, ROF: 1?, Thunderbolt
Stick (Melee): P+S: 15, Reach, Mage Killer
Horns (Melee): P+S: 13, Critical Pitch
Special Rules:
Primal Magic
Sacred Ward
Special Issue[Morvahana]
Affinity[Morvahana]: Heal Morvahna 1 damage every time (goat) takes damage or destroys an enemy model.
Death Wolves: (!!!)
(Circle Wolves of Oroboros Character Unit)
3 different characters, similar to Great Bears, Sons of Bragg
All are DEF 14/ARM 14 w/5 Wounds
MAT: 7
Weapons:
One model has: (Melee), P+S: 13, Reach
One model has: (Melee), P+S: 11, Powerful Charge
One model has: (Melee [x2]), P+S: 9, Combo Strike
Special Abilities:
Overtake, Prowl, Gang
(Note: these three abilities are similar to Great Bears in that each ability is Granted by a specific model in the unit.)
Heart Eater
Cannibal Magic - This model begins the game with one Corpse Token. When a damage roll against this model exceeds its ARM, it can spend a corpse token to suffer 1 damage point instead of the total rolled.
PC: 5
Skorne
Previously Known Models:
Xerxis, Fury of Halaak
Tyrant Zaadesh
New Model Rules:
Praetorian Keltarii:
(Skorne Unit)
SPD: 6
STR:
MAT: 6
RAT:
DEF: 13
ARM: 14
CMD: 8
Weapons:
Reach
Special Rules:
Combined Melee Attack
Blade Shield
Parry
Reform
PC: 5/8
Scarab Swarm:
(Skorne Warbeast Pack)
SPD: 5
STR:
MAT: 5
RAT:
DEF: 11
ARM: 12
CMD: 5
Fury: = number of models still alive in the unit
Threshold:
Damage Boxes: 10
4 models
Animus:
Cost 2, RNG: 6
Target friendly warbeast pack immediately gains Dig In bonuses.
Weapons:
P+S: 8
Critical Paralysis
Special Rules:
Advanced Deployment
Snacking
Steady
Swarming Scarabs: Gain +1 to attack and damage rolls for each other member of the unit or Aradus in melee with the target.
PC: 5
Melee Aradus:
(Skorne Heavy Warbeast)
SPD: 3
STR: 11
MAT: 6
RAT: 5
DEF: 11
ARM: 19
CMD:
Fury: 4
Threshold:
Damage Boxes: Gladiator -1 (29?)
Animus:
Snacking (probably the same as Proteus)
Weapons:
2 Melee Weapons: P+S: 15, Reach
Bite: P+S: 18
Special Rules:
Advanced Deployment
Pathfinder
Steady
Carapace - +4 ARM vs. Ranged attacks and free strikes
PC: 9
Gun Aradus:
(Skorne Warbeast)
SPD: 3
STR: 11
MAT: 6
RAT: 5
DEF: 11
ARM: 19
CMD:
Fury: 4
Threshold:
Damage Boxes: Gladiator -1 (29?)
Animus:
Swarm (same as Swamp Troll?)
Weapons:
Bug Gun (Ranged) - POW: ???, RNG: 10, AOE: 3, ROF: ? (presumably 1), Arcing Fire, Poison
Special Rules:
Advanced Deployment
Pathfinder
Steady
Carapace - +4 ARM vs. Ranged attacks and free strikes
PC: 8
Legion
Previously Known Models:
Absylonia, Daughter of Everblight
Fyanna the Lash
New Model Rules:
Neraph*
(Legion Heavy Warbeast)
SPD: 6
STR: 10
MAT: 6
RAT: 5
DEF: 14
ARM: 16
CMD: 7
Fury: 4
Threshold: 9
Damage Boxes: Mind [8], Body [9], Spirit [8], 25 Total
Animus: Vortex, Cost: 1, Push all models within 2" directly toward this model 2" in the order you choose.
Weapons:
Hammer Head (Melee) - POW: 6, P+S: 16
Grasping Tail (Melee) - POW: 4, P+S: 14
Coil: When you directly hit a model with this weapon, further melee attacks made by this model against that model automatically hit.
Special Rules: Eyeless Sight, Flight, Blood Creation, Serpentine, Soulless
PC: 7
(*Note: this model was released at GenCon and spoiled then, but I'm reprinting the spoilers since to my knowledge it hasn't been published in No Quarter or War Room.)
Blight Wasps:
(Legion Warbeast Pack)
SPD: 7
STR:
MAT: 5
RAT:
DEF: 12
ARM: 11
CMD:
Fury: = number of models in the unit
Threshold:
Damage Boxes: 5
4 models
Animus: Cost: 2, RNG: 6
Target friendly warbeast pack gains Killing Spree (see: Gerlack Slaughterborn)
Weapons:
Melee Weapon: P+S: 8, Critical Poison
Special Rules:
Annoyance (as per Troll Whelps)
Swarm: Model gains +1 to attack and damage rolls for each other model in the unit in melee with the target.
PC: 4
Zuriel:
(Legion Character Heavy Warbeast)
SPD: 6
STR: 11
MAT: 7
RAT: 5
DEF: 12
ARM: 19
CMD: 9
Fury:
Threshold:
Damage Boxes: 28
Animus:
Cost: 1, RNG: Self
Gain an additional die on attack rolls against non-warcaster, non-warlock warrior models.
Weapons:
2 Melee Weapons: P+S: 16
Ranged Attack: RNG: SP8, POW: 12, ROF: 2, Type: Fire, Continuous Fire on Hit
Special Rules:
Flight
Chain Attack: if hit with two initial melee, make a ranged attack
Affinity[Rhyas] - Stealth
Affinity[Saeryn] - Channeler
Special Issue[Saeryn and Rhyas]
Gunfighter
PC: 10
Strider Blightblades:
(Legion Warrior Unit)
SPD: 7
STR:
MAT: 6
RAT:
DEF: 15
ARM: 11
CMD:
Weapons:
Knife Thingy (Melee) [x2]: P+S: 9, Critical Grievous Wounds
Special Rules:
Combined Melee Attack
Stealth
Pathfinder
Ambush
PC: 6
Minions
Previously Known Models:
Helga the Conquerer
Jaga Jaga, the Death Charmer
New Model Rules:
Maximus:
(Minions Farrow Character Solo)
SPD: 5
STR:
MAT: 8
RAT:
DEF: 13
ARM: 16
CMD:
Weapons:
Fell Blade (Melee): P+S: 13, Reach, Weaponmaster, Magic Weapon
Special Rules:
Abomination
Fearless
Relentless Charge
Spell Ward
Unyielding
Berserk
PC: 2
Will work for: Trollbloods, Circle, Skorne, Legion, and Thornfall
Sacral Vault:
(Minion Gator Battle Engine)
SPD: 4
STR: ?
MAT: 0
RAT: 5
DEF: 9
ARM: 20
CMD: 10
Damage Boxes: 20
Weapons:
Spectral Fury (Ranged) - RNG: 12, ROF 1, Pow 13
Rapid Fire [d3?]
Deathly Dominion (Spend 1 Soul for Bone Shaker effect)
Special Rules:
Gunfighter
Eyeless Sight
Arcane Vortex
Soul Storm
Crypt of Souls: Gain 1 soul for each living model that is destroyed in its command area. If no souls are on it at the beginning of your Control Phase it gains d3 souls. Souls can be spent to boost attack and damage rolls. This model may have a maximum of 5 Souls on it at any time.
Soul Sacrifice: Friendly Faction Warlock can remove a soul to gain 1 fury point during the Warlock's activation [assumed to work similar to The Wrack in Protectorate of Menoth.]
PC: 9?
Will work for: Circle, Legion, Blindwater
Meat Thresher:
(Minion Farrow Battle Engine)
SPD: 6
STR: 12
MAT: 6
RAT: 5
DEF: 10
ARM: 19
CMD: 10
Damage Boxes: ?
Weapons:
Chaingun (Ranged) - RNG: 10 (12?), ROF: 1, POW 12
Autofire [d3]
Crusher (Melee) - POW: 4, P+S: 16
Knockdown
Trash
Blood Reaper (on first melee attack, make an attack against all enemy models in LOS and in melee range)
Grinding Wheel (gain an additional die on attack rolls vs small based models)
Special Rules:
Bulldoze
Ride-By Attack
Weapon Platform
PC: 9
Will work for: Skorne, Trolls, Thornfall
Desert Sniper (not real name):
(Thornfall Solo)
SPD: 8
STR: 5
MAT: 6
RAT: 7
DEF: 14
ARM: 14
CMD: 8
Damage: 5
Weapons:
Gun (Ranged): RNG: 12, POW: 7, Armor Piercing
Special Rules:
Light Cavalry
Pathfinder
Camouflage
Sniper
FA: 2
PC: 3
Will work for Trollbloods, Circle, Skorne, Legion, Thornfall
Note: A picture of what this solo is supposed to look like.
------
And that's about all of Exigence! There are also theme lists for the new warlocks, but the details for those are all over the place, so I'm refraining from trying to type them up.
Spoilers are always fun, though in this case they're going to be rendered moot very quickly: the actual book comes out on 10/8/14, and I'm sure War Room will be updated to have everything soon after, so enjoy these spoilers for the 4 or so days that they're relevant!
I'll probably do a quick thoughts post on how each faction made out this release cycle, for funsies.
Special Rules:
Gunfighter
Eyeless Sight
Arcane Vortex
Soul Storm
Crypt of Souls: Gain 1 soul for each living model that is destroyed in its command area. If no souls are on it at the beginning of your Control Phase it gains d3 souls. Souls can be spent to boost attack and damage rolls. This model may have a maximum of 5 Souls on it at any time.
Soul Sacrifice: Friendly Faction Warlock can remove a soul to gain 1 fury point during the Warlock's activation [assumed to work similar to The Wrack in Protectorate of Menoth.]
PC: 9?
Will work for: Circle, Legion, Blindwater
Meat Thresher:
(Minion Farrow Battle Engine)
SPD: 6
STR: 12
MAT: 6
RAT: 5
DEF: 10
ARM: 19
CMD: 10
Damage Boxes: ?
Weapons:
Chaingun (Ranged) - RNG: 10 (12?), ROF: 1, POW 12
Autofire [d3]
Crusher (Melee) - POW: 4, P+S: 16
Knockdown
Trash
Blood Reaper (on first melee attack, make an attack against all enemy models in LOS and in melee range)
Grinding Wheel (gain an additional die on attack rolls vs small based models)
Special Rules:
Bulldoze
Ride-By Attack
Weapon Platform
PC: 9
Will work for: Skorne, Trolls, Thornfall
Desert Sniper (not real name):
(Thornfall Solo)
SPD: 8
STR: 5
MAT: 6
RAT: 7
DEF: 14
ARM: 14
CMD: 8
Damage: 5
Weapons:
Gun (Ranged): RNG: 12, POW: 7, Armor Piercing
Special Rules:
Light Cavalry
Pathfinder
Camouflage
Sniper
FA: 2
PC: 3
Will work for Trollbloods, Circle, Skorne, Legion, Thornfall
Note: A picture of what this solo is supposed to look like.
------
And that's about all of Exigence! There are also theme lists for the new warlocks, but the details for those are all over the place, so I'm refraining from trying to type them up.
Spoilers are always fun, though in this case they're going to be rendered moot very quickly: the actual book comes out on 10/8/14, and I'm sure War Room will be updated to have everything soon after, so enjoy these spoilers for the 4 or so days that they're relevant!
I'll probably do a quick thoughts post on how each faction made out this release cycle, for funsies.
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